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Speculation on near-future hard sci-fi, often with reference to GURPS Transhuman Space (TS/THS). Occasional digressions into other fields such as cyberpunk, ribofunk and Car Wars.
If you have enjoyed this article or it has been helpful to you please feel free to show your appreciation. Thank you.

Read The Third Wave by Alvin Toffler! Skip to the content
Bioroids and Bombots.
Transhuman Space and Other Sci-fi.
  • Introduction.
  • Transport: Take the Bus!
  • Transport: A Grounding in Air Cars
  • New Terminology for Transhuman Space
  • Simps: Artificial Monkeys in Space
  • Surveillance Stickers
  • Let The Dice Decide!
  • Varmints of Va-nah
  • Private Spies and Espionage in Transhuman Space
  • Blasters: Make Them Brutal
  • Physical Changes in Future Humans
  • Low Cost Accommodations in THS
  • Personal ID Numbers in Sci-Fi
  • Bionics and Bioroids
  • Adventures in a Retrotech Bubble
  • Can’t Blow Me!
  • Cloud Cities of Venus
  • Space Vessel Conduit
  • New Terminology for Transhuman Space
  • VI Operating Frequencies and BrainWave
  • Going Blank in THS and GURPS
  • Gauzi: The Aussie Gun
  • Interstellar Travel: Considering the Unthinkable
  • GURPS Terradyne
  • Biomod: Tabi-Feet
  • Jet Seat: The Fast Route Home
  • The Channel Bridge
  • Grenade Launchers: The Spigots
  • Grenade Launchers: Raining Rods
  • Grenade Launchers: The Cup Dischargers
  • The Gamer’s Guide to Radiowaves.
  • Weapons: Laser Assault Cassette
  • Sciopods
  • Weapons: Hand Grenades Part 1: Explosives
  • 20mm Micromissiles and Rounds
  • 40mm Swift Mini-Missiles and DGLs
  • Acoustic Location
  • Agma-Beol
  • Ammuntion for Zip-guns in THS
  • Anapu Security RATS
  • Attrapeur
  • Battlesuit Androids
  • Battlesuit Autonomous Movement
  • Biomod: Tabi-Feet
  • Bioroids: Taleon Series
  • Blackcollars in THS
  • Bonzai Babies™
  • Bumblebots
  • Button Men in 2100
  • Can I Smoke? Smoke on the THS-era Battlefield
  • Chrome Upgrade
  • CLAW Cybershell
  • Cling Nets for GURPS
  • Combat Cybershell Packability
  • Comms-Crabs
  • Confliction on the Earth of Transhuman Space
  • Conventions on Weaponry
  • Cruise-UCAVs
  • Cybershell: Tri-Raider Fast Attack
  • Defensive Weapons for Military Spacecraft
  • Deunan Parahuman
  • Energy Cells for Transhuman Space
  • Ether Superiority
  • Fifth Wave Special Forces
  • Firefly and Caccolube for Car Wars
  • Flight Times for Homing Ammunition
  • Furry Bandits!
  • Gauzi: The Aussie Gun
  • Genesis
  • Gnomes
  • Going Blank in THS and GURPS
  • Grenade Launchers: Raining Rods
  • Grenade Launchers: The Cup Dischargers
  • Grenade Launchers: The Spigots
  • Grenade Mesh
  • Greyhounds, Couriers and Packets
  • Grigori: Watchers in the Heavens
  • GURPS Terradyne
  • Gyroflares: Here I Am!
  • Home Defence Sentry Guns
  • Interstellar Travel: Considering the Unthinkable
  • Jet Seat: The Fast Route Home
  • Katral TN and TNM Android
  • Kobold-80 Tunnel Area Denial
  • Kwikloks
  • Lakhcities and Sub-Megacities
  • LLW: Water Cannon and Brine Throwers
  • Low Tech Spying in THS
  • Magbombs
  • Maim-Shredders
  • Mayflies from Space
  • Maynard Menschenjäger
  • Megaphonon Underwater Weapon
  • Memory Cubes, Cards and Holodisks
  • Mini-Mores and Flying Claymores
  • Modular Battlesuits
  • Murder in Reno
  • New Movement and Scatter System for GURPS
  • Operatives for Conflicts
  • Particle Accelerators and Coilguns
  • Rabbitoids
  • Reconnaissance CATS
  • RED Files
  • Sciopods
  • Scout Ants
  • Sentry Monitors
  • Shiner VIP protection UAV
  • Shooting Transhuman Space Weapons
  • Sky-Eye Munitions
  • Sleeping on the Spacship Armax
  • Soldiering 2100
  • Some Thoughs on Snakebots
  • Sonojector
  • Space Habitat: West Sphere and Leisure
  • Spear-Hand
  • Spybirds
  • Sticky Foam, Marker Foam and Gum-Guns
  • Structure Hits
  • Super-Earths and the Three Planet Types
  • Surveillance Dust and Fluff
  • Surveillance Worms
  • The Batmen of Transhuman Space
  • The Channel Bridge
  • The Gamer’s Guide to Radiowaves.
  • The Whaup
  • Thoughts on Military Spacecraft: Part One
  • Tinkerbells
  • Tirelli Kumo-607 RATS
  • Tracers for Smart Ammo.
  • Transport-Bombers
  • Two Stories of Underwater Robots
  • Unrest in the 60 States
  • Urban Combat: The Problem with Population
  • Useful Conversion Formulae for GURPS
  • Kwikloks
  • Lakhcities and Sub-Megacities
  • LLW: Water Cannon and Brine Throwers
  • Low Tech Spying in THS
  • Magbombs
  • Maim-Shredders
  • Mayflies from Space
  • Maynard Menschenjäger
  • Megaphonon Underwater Weapon
  • Memory Cubes, Cards and Holodisks
  • Mini-Mores and Flying Claymores
  • Modular Battlesuits
  • Murder in Reno
  • New Movement and Scatter System for GURPS
  • Operatives for Conflicts
  • Particle Accelerators and Coilguns
  • Rabbitoids
  • Reconnaissance CATS
  • RED Files
  • Sciopods
  • Scout Ants
  • Sentry Monitors
  • Shiner VIP protection UAV
  • Shooting Transhuman Space Weapons
  • Sky-Eye Munitions
  • Sleeping on the Spacship Armax
  • Soldiering 2100
  • Some Thoughs on Snakebots
  • Sonojector
  • Space Habitat: West Sphere and Leisure
  • Spear-Hand
  • Spybirds
  • Sticky Foam, Marker Foam and Gum-Guns
  • Structure Hits
  • Super-Earths and the Three Planet Types
  • Surveillance Dust and Fluff
  • Surveillance Worms
  • The Batmen of Transhuman Space
  • The Channel Bridge
  • The Gamer’s Guide to Radiowaves.
  • The Whaup
  • Thoughts on Military Spacecraft: Part One
  • Tinkerbells
  • Tirelli Kumo-607 RATS
  • Tracers for Smart Ammo.
  • Transport-Bombers
  • Two Stories of Underwater Robots
  • Unrest in the 60 States
  • Urban Combat: The Problem with Population
  • Useful Conversion Formulae for GURPS
  • Vehicles: Badger Armoured Car and Vole
  • Vehicles: Bruja Mobile Gun
  • Vehicles: Cunegl Moon Hopper
  • Vehicles: RATS Transportation
  • Vehicles: Wolfhound AFV
  • VI Operating Frequencies and BrainWave
  • Weapons: 10mm Caseless and Enkidu
  • Weapons: 15mm and Point Five-Oh Recoilless
  • Weapons: 40x225mm Super Forty
  • Weapons: 4mm Caseless
  • Weapons: 50x330mm Supershot Cannon
  • Weapons: 6.6mm Rifle and 5mm BCR
  • Weapons: 7.5mm Machine Gun.
  • Weapons: 8mm Flechette Rifle
  • Weapons: 9.5mm Poly-Hunter, Garden Gun and Olympic Pistol
  • Weapons: AKM and Maku
  • Weapons: AKVs and Effectors
  • Weapons: ASP 30mm Cannon
  • Weapons: Belt Sword
  • Weapons: Burundi Broiler
  • Weapons: Bushcrow and Nutcracker
  • Weapons: Crewed Infantry Support Weapon (CISW)
  • Weapons: E-mag Commando Mortar
  • Weapons: EMP Projectors and Warheads
  • Weapons: Four New Weapons for Transhuman Space
  • Weapons: Grenade Launchers for Transhuman Space
  • Weapons: Hand Grenades Part 1: Explosives
  • Weapons: Jaguar Missile
  • Weapons: Laser Assault Cassette
  • Weapons: M249 Booster
  • Weapons: Microbot and Mobot Swarm Warheads
  • Weapons: Mk-7 Mine
  • Weapons: Moon-Darts
  • Weapons: More 4mm Weapons. Pocket Pistol and Rip-Gun
  • Weapons: Police Armgun
  • Weapons: Saucer Grenades
  • Weapons: Shotguns and 5.6mm Rifles
  • Weapons: Supersonic Tactical Missiles
  • Weapons: Tecs and Black-Market Shotguns
  • Weapons: THS Dart Guns
  • Weapons: THS Derringers
  • Weapons: THS-era Hydra Rockets
  • Weapons: Vesicant Pen
  • Weapons: Zip-Guns and Shoukwans
  • Introduction.
  • Transport: Take the Bus!
  • Transport: A Grounding in Air Cars
  • New Terminology for Transhuman Space
  • Simps: Artificial Monkeys in Space
  • Surveillance Stickers
  • Let The Dice Decide!
  • Varmints of Va-nah
  • Private Spies and Espionage in Transhuman Space
  • Blasters: Make Them Brutal
  • Physical Changes in Future Humans
  • Low Cost Accommodations in THS
  • Personal ID Numbers in Sci-Fi
  • Bionics and Bioroids
  • Adventures in a Retrotech Bubble
  • Can’t Blow Me!
  • Cloud Cities of Venus
  • Space Vessel Conduit
  • New Terminology for Transhuman Space
  • VI Operating Frequencies and BrainWave
  • Going Blank in THS and GURPS
  • Gauzi: The Aussie Gun
  • Interstellar Travel: Considering the Unthinkable
  • GURPS Terradyne
  • Biomod: Tabi-Feet
  • Jet Seat: The Fast Route Home
  • The Channel Bridge
  • Grenade Launchers: The Spigots
  • Grenade Launchers: Raining Rods
  • Grenade Launchers: The Cup Dischargers
  • The Gamer’s Guide to Radiowaves.
  • Weapons: Laser Assault Cassette
  • Sciopods
  • Weapons: Hand Grenades Part 1: Explosives
  • 20mm Micromissiles and Rounds
  • 40mm Swift Mini-Missiles and DGLs
  • Acoustic Location
  • Agma-Beol
  • Ammuntion for Zip-guns in THS
  • Anapu Security RATS
  • Attrapeur
  • Battlesuit Androids
  • Battlesuit Autonomous Movement
  • Biomod: Tabi-Feet
  • Bioroids: Taleon Series
  • Blackcollars in THS
  • Bonzai Babies™
  • Bumblebots
  • Button Men in 2100
  • Can I Smoke? Smoke on the THS-era Battlefield
  • Chrome Upgrade
  • CLAW Cybershell
  • Cling Nets for GURPS
  • Combat Cybershell Packability
  • Comms-Crabs
  • Confliction on the Earth of Transhuman Space
  • Conventions on Weaponry
  • Cruise-UCAVs
  • Cybershell: Tri-Raider Fast Attack
  • Defensive Weapons for Military Spacecraft
  • Deunan Parahuman
  • Energy Cells for Transhuman Space
  • Ether Superiority
  • Fifth Wave Special Forces
  • Firefly and Caccolube for Car Wars
  • Flight Times for Homing Ammunition
  • Furry Bandits!
  • Gauzi: The Aussie Gun
  • Genesis
  • Gnomes
  • Going Blank in THS and GURPS
  • Grenade Launchers: Raining Rods
  • Grenade Launchers: The Cup Dischargers
  • Grenade Launchers: The Spigots
  • Grenade Mesh
  • Greyhounds, Couriers and Packets
  • Grigori: Watchers in the Heavens
  • GURPS Terradyne
  • Gyroflares: Here I Am!
  • Home Defence Sentry Guns
  • Interstellar Travel: Considering the Unthinkable
  • Jet Seat: The Fast Route Home
  • Katral TN and TNM Android
  • Kobold-80 Tunnel Area Denial
  • Kwikloks
  • Lakhcities and Sub-Megacities
  • LLW: Water Cannon and Brine Throwers
  • Low Tech Spying in THS
  • Magbombs
  • Maim-Shredders
  • Mayflies from Space
  • Maynard Menschenjäger
  • Megaphonon Underwater Weapon
  • Memory Cubes, Cards and Holodisks
  • Mini-Mores and Flying Claymores
  • Modular Battlesuits
  • Murder in Reno
  • New Movement and Scatter System for GURPS
  • Operatives for Conflicts
  • Particle Accelerators and Coilguns
  • Rabbitoids
  • Reconnaissance CATS
  • RED Files
  • Sciopods
  • Scout Ants
  • Sentry Monitors
  • Shiner VIP protection UAV
  • Shooting Transhuman Space Weapons
  • Sky-Eye Munitions
  • Sleeping on the Spacship Armax
  • Soldiering 2100
  • Some Thoughs on Snakebots
  • Sonojector
  • Space Habitat: West Sphere and Leisure
  • Spear-Hand
  • Spybirds
  • Sticky Foam, Marker Foam and Gum-Guns
  • Structure Hits
  • Super-Earths and the Three Planet Types
  • Surveillance Dust and Fluff
  • Surveillance Worms
  • The Batmen of Transhuman Space
  • The Channel Bridge
  • The Gamer’s Guide to Radiowaves.
  • The Whaup
  • Thoughts on Military Spacecraft: Part One
  • Tinkerbells
  • Tirelli Kumo-607 RATS
  • Tracers for Smart Ammo.
  • Transport-Bombers
  • Two Stories of Underwater Robots
  • Unrest in the 60 States
  • Urban Combat: The Problem with Population
  • Useful Conversion Formulae for GURPS
  • Kwikloks
  • Lakhcities and Sub-Megacities
  • LLW: Water Cannon and Brine Throwers
  • Low Tech Spying in THS
  • Magbombs
  • Maim-Shredders
  • Mayflies from Space
  • Maynard Menschenjäger
  • Megaphonon Underwater Weapon
  • Memory Cubes, Cards and Holodisks
  • Mini-Mores and Flying Claymores
  • Modular Battlesuits
  • Murder in Reno
  • New Movement and Scatter System for GURPS
  • Operatives for Conflicts
  • Particle Accelerators and Coilguns
  • Rabbitoids
  • Reconnaissance CATS
  • RED Files
  • Sciopods
  • Scout Ants
  • Sentry Monitors
  • Shiner VIP protection UAV
  • Shooting Transhuman Space Weapons
  • Sky-Eye Munitions
  • Sleeping on the Spacship Armax
  • Soldiering 2100
  • Some Thoughs on Snakebots
  • Sonojector
  • Space Habitat: West Sphere and Leisure
  • Spear-Hand
  • Spybirds
  • Sticky Foam, Marker Foam and Gum-Guns
  • Structure Hits
  • Super-Earths and the Three Planet Types
  • Surveillance Dust and Fluff
  • Surveillance Worms
  • The Batmen of Transhuman Space
  • The Channel Bridge
  • The Gamer’s Guide to Radiowaves.
  • The Whaup
  • Thoughts on Military Spacecraft: Part One
  • Tinkerbells
  • Tirelli Kumo-607 RATS
  • Tracers for Smart Ammo.
  • Transport-Bombers
  • Two Stories of Underwater Robots
  • Unrest in the 60 States
  • Urban Combat: The Problem with Population
  • Useful Conversion Formulae for GURPS
  • Vehicles: Badger Armoured Car and Vole
  • Vehicles: Bruja Mobile Gun
  • Vehicles: Cunegl Moon Hopper
  • Vehicles: RATS Transportation
  • Vehicles: Wolfhound AFV
  • VI Operating Frequencies and BrainWave
  • Weapons: 10mm Caseless and Enkidu
  • Weapons: 15mm and Point Five-Oh Recoilless
  • Weapons: 40x225mm Super Forty
  • Weapons: 4mm Caseless
  • Weapons: 50x330mm Supershot Cannon
  • Weapons: 6.6mm Rifle and 5mm BCR
  • Weapons: 7.5mm Machine Gun.
  • Weapons: 8mm Flechette Rifle
  • Weapons: 9.5mm Poly-Hunter, Garden Gun and Olympic Pistol
  • Weapons: AKM and Maku
  • Weapons: AKVs and Effectors
  • Weapons: ASP 30mm Cannon
  • Weapons: Belt Sword
  • Weapons: Burundi Broiler
  • Weapons: Bushcrow and Nutcracker
  • Weapons: Crewed Infantry Support Weapon (CISW)
  • Weapons: E-mag Commando Mortar
  • Weapons: EMP Projectors and Warheads
  • Weapons: Four New Weapons for Transhuman Space
  • Weapons: Grenade Launchers for Transhuman Space
  • Weapons: Hand Grenades Part 1: Explosives
  • Weapons: Jaguar Missile
  • Weapons: Laser Assault Cassette
  • Weapons: M249 Booster
  • Weapons: Microbot and Mobot Swarm Warheads
  • Weapons: Mk-7 Mine
  • Weapons: Moon-Darts
  • Weapons: More 4mm Weapons. Pocket Pistol and Rip-Gun
  • Weapons: Police Armgun
  • Weapons: Saucer Grenades
  • Weapons: Shotguns and 5.6mm Rifles
  • Weapons: Supersonic Tactical Missiles
  • Weapons: Tecs and Black-Market Shotguns
  • Weapons: THS Dart Guns
  • Weapons: THS Derringers
  • Weapons: THS-era Hydra Rockets
  • Weapons: Vesicant Pen
  • Weapons: Zip-Guns and Shoukwans
  • Post author By losophyp
  • Post date 23 May 2021

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